Searched refs:src_handles (Results 1 – 1 of 1) sorted by relevance
736 uint32_t *src_handles; in validate_gl_shader_rec() local760 src_handles = exec->shader_rec_u; in validate_gl_shader_rec()784 if (src_handles[i] > exec->bo_count) { in validate_gl_shader_rec()785 DRM_ERROR("Shader handle %d too big\n", src_handles[i]); in validate_gl_shader_rec()789 bo[i] = exec->bo[src_handles[i]]; in validate_gl_shader_rec()794 bo[i] = vc4_use_bo(exec, src_handles[i]); in validate_gl_shader_rec()