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Searched refs:src_texture (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/frontends/xa/
Dxa_renderer.c391 struct pipe_resource *src_texture, in renderer_copy_prepare() argument
443 src_texture, src_texture->format); in renderer_copy_prepare()
444 src_view = pipe->create_sampler_view(pipe, src_texture, &templ); in renderer_copy_prepare()
450 if (src_texture->format == PIPE_FORMAT_L8_UNORM || in renderer_copy_prepare()
451 src_texture->format == PIPE_FORMAT_R8_UNORM) in renderer_copy_prepare()
Dxa_priv.h264 struct pipe_resource *src_texture,
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp345 ir_variable *src_texture[MAX_TEXTURE_COORD_UNITS]; member in texenv_fragment_program
390 return new(p->mem_ctx) ir_dereference_variable(p->src_texture[unit]); in get_source()
401 ir_dereference_variable(p->src_texture[src - TEXENV_SRC_TEXTURE0]); in get_source()
723 if (p->src_texture[unit]) in load_texture()
741 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, in load_texture()
743 p->emit(p->src_texture[unit]); in load_texture()
745 p->emit(assign(p->src_texture[unit], new(p->mem_ctx) ir_constant(0.0f))); in load_texture()
807 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, in load_texture()
841 p->emit(assign(p->src_texture[unit], tex)); in load_texture()
1084 p.src_texture[unit] = NULL; in create_new_program()