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Searched refs:srgb_skip_decode (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_sampler_view.c60 bool glsl130_or_later, bool srgb_skip_decode) in st_texture_set_sampler_view() argument
151 sv->srgb_skip_decode = srgb_skip_decode; in st_texture_set_sampler_view()
472 bool srgb_skip_decode) in get_sampler_view_format() argument
489 if (srgb_skip_decode) in get_sampler_view_format()
574 bool srgb_skip_decode = false; in st_get_texture_sampler_view_from_stobj() local
577 srgb_skip_decode = true; in st_get_texture_sampler_view_from_stobj()
583 sv->srgb_skip_decode == srgb_skip_decode) { in st_get_texture_sampler_view_from_stobj()
590 assert(get_sampler_view_format(st, stObj, srgb_skip_decode) == view->format); in st_get_texture_sampler_view_from_stobj()
605 srgb_skip_decode); in st_get_texture_sampler_view_from_stobj()
611 glsl130_or_later, srgb_skip_decode); in st_get_texture_sampler_view_from_stobj()
Dst_texture.h66 bool srgb_skip_decode; member