Searched refs:srvDesc (Results 1 – 3 of 3) sorted by relevance
162 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createRenderTarget() local163 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()168 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY; in createRenderTarget()169 srvDesc.Texture2DArray.MostDetailedMip = 0; in createRenderTarget()170 srvDesc.Texture2DArray.MipLevels = 1; in createRenderTarget()171 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()172 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()176 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY; in createRenderTarget()177 srvDesc.Texture2DArray.FirstArraySlice = mArraySlice; in createRenderTarget()178 srvDesc.Texture2DArray.ArraySize = 1; in createRenderTarget()[all …]
1443 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createSRVForSampler() local1444 srvDesc.Format = format; in createSRVForSampler()1445 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in createSRVForSampler()1446 srvDesc.Texture2D.MostDetailedMip = mTopLevel + baseLevel; in createSRVForSampler()1447 srvDesc.Texture2D.MipLevels = mipLevels; in createSRVForSampler()1472 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), srvDesc, srvTexture->get(), in createSRVForSampler()1486 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createSRVForImage() local1487 srvDesc.Format = format; in createSRVForImage()1488 srvDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; in createSRVForImage()1489 srvDesc.Texture2D.MostDetailedMip = mTopLevel + level; in createSRVForImage()[all …]
2876 D3D11_SHADER_RESOURCE_VIEW_DESC srvDesc; in createRenderTarget() local2877 srvDesc.Format = formatInfo.srvFormat; in createRenderTarget()2878 srvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_SRV_DIMENSION_TEXTURE2D in createRenderTarget()2880 srvDesc.Texture2D.MostDetailedMip = 0; in createRenderTarget()2881 srvDesc.Texture2D.MipLevels = 1; in createRenderTarget()2883 ANGLE_TRY(allocateResource(context11, srvDesc, texture.get(), &srv)); in createRenderTarget()