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/external/skia/src/gpu/
DGrAATriangulator.cpp342 SSVertex* ssPrev = ssVertices[prevVertex]; in collapseOverlapRegions() local
343 if (!ssPrev) { in collapseOverlapRegions()
344 ssPrev = ssVertices[prevVertex] = fAlloc->make<SSVertex>(prevVertex); in collapseOverlapRegions()
350 SSEdge* ssEdge = fAlloc->make<SSEdge>(e, ssPrev, ssNext); in collapseOverlapRegions()
353 ssPrev->fNext = ssNext->fPrev = ssEdge; in collapseOverlapRegions()