Searched refs:st_common_variant (Results 1 – 8 of 8) sorted by relevance
217 struct st_common_variant struct283 static inline struct st_common_variant *284 st_common_variant(struct st_variant *v) in st_common_variant() function286 return (struct st_common_variant*)v; in st_common_variant()308 extern struct st_common_variant *
41 struct st_common_variant;65 const struct st_common_variant *vp_variant,73 const struct st_common_variant *vp_variant,
134 const struct st_common_variant *vp_variant, in st_setup_arrays()235 const struct st_common_variant *vp_variant, in st_setup_current()297 const struct st_common_variant *vp_variant, in st_setup_current_user()330 const struct st_common_variant *vp_variant = st->vp_variant; in st_update_array()
192 st_common_variant(stvp->variants)->key.passthrough_edgeflags == st->vertdata_edgeflags && in st_update_vp()193 !st_common_variant(stvp->variants)->key.is_draw_shader) { in st_update_vp()194 st->vp_variant = st_common_variant(stvp->variants); in st_update_vp()
227 ((struct st_common_variant*)v)->key.is_draw_shader) { in delete_variant()699 static struct st_common_variant *704 struct st_common_variant *vpv = CALLOC_STRUCT(st_common_variant); in st_create_vp_variant()814 struct st_common_variant *820 struct st_common_variant *vpv; in st_get_vp_variant()823 for (vpv = st_common_variant(stp->variants); vpv; in st_get_vp_variant()824 vpv = st_common_variant(vpv->base.next)) { in st_get_vp_variant()1714 if (memcmp(&st_common_variant(v)->key, key, sizeof(*key)) == 0) in st_get_common_variant()1720 v = (struct st_variant*)CALLOC_STRUCT(st_common_variant); in st_get_common_variant()1800 st_common_variant(v)->key = *key; in st_get_common_variant()
267 struct st_common_variant *vp_variant;
112 struct st_common_variant *vp_variant; in st_feedback_draw_vbo()
2303 - st/mesa: remove struct st_vp_variant in favor of st_common_variant