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Searched refs:st_fb_orientation (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_util.h72 st_fb_orientation(const struct gl_framebuffer *fb) in st_fb_orientation() function
Dst_cb_readpixels.c475 st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP, in st_ReadPixels()
490 st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP, in st_ReadPixels()
505 st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP, in st_ReadPixels()
Dst_cb_drawpixels.c908 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM) { in draw_textured_quad()
977 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { in draw_stencil_pixels()
1033 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { in draw_stencil_pixels()
1489 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { in copy_stencil_pixels()
1513 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { in copy_stencil_pixels()
1628 if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { in blit_copy_pixels()
1633 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { in blit_copy_pixels()
1858 if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { in st_CopyPixels()
Dst_cb_blit.c102 if (st_fb_orientation(drawFB) == Y_0_TOP) { in st_BlitFramebuffer()
122 if (st_fb_orientation(readFB) == Y_0_TOP) { in st_BlitFramebuffer()
Dst_atom_framebuffer.c120 st->state.fb_orientation = st_fb_orientation(fb); in st_update_framebuffer_state()
Dst_cb_rasterpos.c154 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) in rastpos_point()
Dst_cb_feedback.c93 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) in feedback_vertex()
Dst_cb_drawtex.c324 const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); in st_DrawTex()
Dst_cb_clear.c336 st_fb_orientation(fb) == Y_0_TOP); in clear_with_quad()
Dst_cb_texture.c2332 if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { in fallback_copy_texsubimage()
2372 if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { in fallback_copy_texsubimage()
2416 if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { in fallback_copy_texsubimage()
2512 GLboolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP); in st_CopyTexSubImage()