Searched refs:st_variant (Results 1 – 3 of 3) sorted by relevance
158 struct st_variant struct161 struct st_variant *next; argument174 struct st_variant base; argument219 struct st_variant base;248 struct st_variant *variants;284 st_common_variant(struct st_variant *v) in st_common_variant()290 st_fp_variant(struct st_variant *v) in st_fp_variant()319 extern struct st_variant *
223 delete_variant(struct st_context *st, struct st_variant *v, GLenum target) in delete_variant()310 struct st_variant *v; in st_release_variants()319 struct st_variant *next = v->next; in st_release_variants()1702 struct st_variant *1708 struct st_variant *v; in st_get_common_variant()1720 v = (struct st_variant*)CALLOC_STRUCT(st_common_variant); in st_get_common_variant()1824 struct st_variant *v, **prevPtr = &p->variants; in destroy_program_variants()1828 struct st_variant *next = v->next; in destroy_program_variants()
2274 - st/mesa: add st_variant base class to simplify code for shader