Searched refs:stageOperation (Results 1 – 7 of 7) sorted by relevance
41 stageOperation = (stage == 0 ? STAGE_MODULATE : STAGE_DISABLE); in init()68 state.stageOperation = stageOperation; in textureStageState()140 void TextureStage::setStageOperation(StageOperation stageOperation) in setStageOperation() argument142 this->stageOperation = stageOperation; in setStageOperation()218 if(stageOperation == STAGE_SELECTARG1 || stageOperation == STAGE_PREMODULATE) in usesColor()222 else if(stageOperation == STAGE_SELECTARG2) in usesColor()226 else if(stageOperation == STAGE_SELECTARG3) in usesColor()239 if(stageOperation == STAGE_MULTIPLYADD || stageOperation == STAGE_LERP) in usesColor()257 if(stageOperation == STAGE_BLENDTEXTUREALPHA || stageOperation == STAGE_BLENDTEXTUREALPHAPM) in usesAlpha()264 if(stageOperation == STAGE_BLENDCURRENTALPHA) in usesAlpha()[all …]
101 unsigned int stageOperation : BITS(STAGE_LAST); member145 void setStageOperation(StageOperation stageOperation);176 StageOperation stageOperation; member in sw::TextureStage
198 … PixelProcessor::setStageOperation(unsigned int stage, TextureStage::StageOperation stageOperation) in setStageOperation() argument202 context->textureStage[stage].setStageOperation(stageOperation); in setStageOperation()1077 if(i < 8 && state.textureStage[i].stageOperation != TextureStage::STAGE_DISABLE) in update()
209 void setStageOperation(unsigned int stage, TextureStage::StageOperation stageOperation);
1412 if(textureStage[i].stageOperation == TextureStage::STAGE_DISABLE) in textureActive()
444 …if(pixelState.textureStage[stage].stageOperation != TextureStage::STAGE_DISABLE || context->pixelS… in draw()
43 if(state.textureStage[stage].stageOperation == TextureStage::STAGE_DISABLE) in fixedFunction()421 if(state.textureStage[stage - 1].stageOperation == TextureStage::STAGE_PREMODULATE) in blendTexture()582 switch(textureStage.stageOperation) in blendTexture()813 if(textureStage.stageOperation != TextureStage::STAGE_DOT3) in blendTexture()1001 switch(textureStage.stageOperation) in blendTexture()1081 switch(textureStage.stageOperation) in blendTexture()