Searched refs:staging_depth (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/gallium/drivers/r600/ |
D | r600_texture.c | 1366 struct r600_texture *staging_depth; in r600_texture_transfer_map() local 1383 if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) { in r600_texture_transfer_map() 1398 rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth, in r600_texture_transfer_map() 1404 r600_texture_get_offset(rctx->screen, staging_depth, level, NULL, in r600_texture_transfer_map() 1410 if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) { in r600_texture_transfer_map() 1416 rctx->blit_decompress_depth(ctx, rtex, staging_depth, in r600_texture_transfer_map() 1421 offset = r600_texture_get_offset(rctx->screen, staging_depth, in r600_texture_transfer_map() 1427 trans->staging = (struct r600_resource*)staging_depth; in r600_texture_transfer_map()
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