Searched refs:startProgress (Results 1 – 5 of 5) sorted by relevance
27 private float startProgress = Float.MIN_VALUE; field in Keyframe63 if (startProgress == Float.MIN_VALUE) { in getStartProgress()64 startProgress = (startFrame - composition.getStartFrame()) / composition.getDurationFrames(); in getStartProgress()66 return startProgress; in getStartProgress()77 float startProgress = getStartProgress(); in getEndProgress() local80 endProgress = startProgress + durationProgress; in getEndProgress()
43 val startProgress = leftAnchor.left / width.toFloat() in onViewPositionChanged() constant45 callback(startProgress, endProgress) in onViewPositionChanged()
56 val startProgress = ANIMATION_TIMES[position] in <lambda>() constant59 animationView.progress = startProgress.lerp(endProgress, positionOffset) in <lambda>()
573 public void setMinProgress(float startProgress) { in setMinProgress() argument574 lottieDrawable.setMinProgress(startProgress); in setMinProgress()
288 * Added `play(startFrame, endFrame)` and `play(startProgress, endProgress)`.