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Searched refs:startScissorSubBatch (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCStroker.h87 int startScissorSubBatch) in Batch()
89 , fEndScissorSubBatch(startScissorSubBatch) {} in Batch()
98 int startScissorSubBatch, const SkIRect& drawBounds) const;
105 const InstanceTallies* startIndices[2], int startScissorSubBatch,
DGrCCStroker.cpp684 int startScissorSubBatch = (!batchID) ? 0 : fBatches[batchID - 1].fEndScissorSubBatch; in drawStrokes() local
689 startIndices[(int)GrScissorTest::kEnabled] = (!startScissorSubBatch) in drawStrokes()
690 ? &fZeroTallies : fScissorSubBatches[startScissorSubBatch - 1].fEndInstances; in drawStrokes()
695 this->appendStrokeMeshesToBuffers(0, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
703 this->appendStrokeMeshesToBuffers(i, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
713 flushState, pipeline, triProc, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
718 flushState, pipeline, conicProc, batch, startIndices, startScissorSubBatch, drawBounds); in drawStrokes()
723 int startScissorSubBatch, in appendStrokeMeshesToBuffers() argument
745 for (int i = startScissorSubBatch; i < batch.fEndScissorSubBatch; ++i) { in appendStrokeMeshesToBuffers()
778 int startScissorSubBatch, in drawConnectingGeometry() argument
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