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Searched refs:startSlot (Results 1 – 4 of 4) sorted by relevance

/external/aac/libSBRdec/src/
Dsbr_dec.cpp1039 int l, startBand, stopBand, startSlot, size; in resetSbrDec() local
1090 startSlot = fMax(0, hHeaderData->timeStep * (hPrevFrameData->stopPos - in resetSbrDec()
1100 for (l = startSlot; l < hSbrDec->LppTrans.pSettings->overlap; l++) { in resetSbrDec()
1105 for (l = startSlot; l < hSbrDec->LppTrans.pSettings->overlap; l++) { in resetSbrDec()
1129 if (startSlot != 0) { in resetSbrDec()
1189 startBand, stopBand, 0, startSlot); in resetSbrDec()
1204 stopBand, 0, startSlot, reserve); in resetSbrDec()
1227 for (l = 0; l < startSlot; l++) { in resetSbrDec()
1234 for (l = 0; l < startSlot; l++) { in resetSbrDec()
1366 for (i = startSlot; i < hSbrDec->LppTrans.pSettings->overlap; i++) { in resetSbrDec()
[all …]
/external/skia/src/gpu/d3d/
DGrD3DCommandList.h174 void setVertexBuffers(unsigned int startSlot,
DGrD3DCommandList.cpp385 void GrD3DDirectCommandList::setVertexBuffers(unsigned int startSlot, in setVertexBuffers() argument
416 fCommandList->IASetVertexBuffers(startSlot, numViews, views); in setVertexBuffers()
/external/aac/libPCMutils/src/
Dpcmdmx_lib.cpp558 unsigned startSlot; in getChannelMode() local
637 startSlot = in getChannelMode()
646 for (mapCh = startSlot; mapCh <= stopSlot; mapCh += 1) { in getChannelMode()
670 for (ch = startSlot; (ch < (8)) && (numMappedInChs < numChannels); ch += 1) { in getChannelMode()