Searched refs:startVertexLocation (Results 1 – 5 of 5) sorted by relevance
418 uint32 vertexCount, uint32 startVertexLocation);429 uint32 startVertexLocation,
534 uint32 startVertexLocation) in SVGA3D_vgpu10_Draw() argument538 SVGA3D_COPY_BASIC_2(vertexCount, startVertexLocation); in SVGA3D_vgpu10_Draw()567 uint32 startVertexLocation, in SVGA3D_vgpu10_DrawInstanced() argument573 startVertexLocation, startInstanceLocation); in SVGA3D_vgpu10_DrawInstanced()
275 uint32 startVertexLocation; member295 uint32 startVertexLocation; member
799 uint32 startVertexLocation; // Which vertex do we start rendering at. member
1520 SVGA3D_DUMP_PARAMETER(startVertexLocation, u); in SVGA3D_DUMP_HEADER()1534 SVGA3D_DUMP_PARAMETER(startVertexLocation, u); in SVGA3D_DUMP_HEADER()