Searched refs:start_base (Results 1 – 1 of 1) sorted by relevance
56 uint32_t start_base = base; in emit_constants() local73 if (shader && ((base - start_base) >= (shader->first_immediate * 4))) in emit_constants()100 OUT_RING(ring, start_base + (4 * (shader->first_immediate + i))); in emit_constants()