Searched refs:stencilBitCount (Results 1 – 8 of 8) sorted by relevance
184 GLint stencilBitCount = 0; in draw() local185 glGetIntegerv(GL_STENCIL_BITS, &stencilBitCount); in draw()186 stencilValues[3] = ~(((1 << stencilBitCount) - 1) & 0x1) & 0xff; in draw()
330 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local337 stencilColor = (1 << (stencilBitCount - 1)); in onClearStencilClip()
205 int stencilBitCount = sb->bits();210 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
158 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat());164 stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
433 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local441 vkStencilColor.stencil = (1 << (stencilBitCount - 1)); in onClearStencilClip()
366 int stencilBitCount = sb->bits(); in onClearStencilClip() local374 vkStencilColor.stencil = (1 << (stencilBitCount - 1)); in onClearStencilClip()
2071 GrGLint stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in clearStencilClip() local2073 SkASSERT(stencilBitCount > 0); in clearStencilClip()2074 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip()2085 value = (1 << (stencilBitCount - 1)); in clearStencilClip()
2214 GrGLint stencilBitCount = sb->bits(); in clearStencilClip() local2216 SkASSERT(stencilBitCount > 0); in clearStencilClip()2217 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip()2228 value = (1 << (stencilBitCount - 1)); in clearStencilClip()