/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 106 gl->stencilFuncSeparate = &glStencilFuncSeparate;
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D | glwInitES30Direct.inl | 182 gl->stencilFuncSeparate = &glStencilFuncSeparate;
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D | glwInitES20.inl | 106 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitES31Direct.inl | 243 gl->stencilFuncSeparate = &glStencilFuncSeparate;
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D | glwInitES32Direct.inl | 282 gl->stencilFuncSeparate = &glStencilFuncSeparate;
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D | glwInitES30.inl | 182 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitGL31.inl | 188 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitGL30.inl | 178 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwFunctions.inl | 669 glStencilFuncSeparateFunc stencilFuncSeparate; variable
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D | glwInitES31.inl | 243 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitGL32.inl | 204 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitGL33.inl | 223 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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D | glwInitES32.inl | 282 gl->stencilFuncSeparate = (glStencilFuncSeparateFunc) loader->get("glStencilFuncSeparate");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 243 dst->stencilFuncSeparate = src.stencilFuncSeparate;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 127 virtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask);
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D | sglrContext.hpp | 115 …virtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask) = DE_NU…
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D | sglrGLContext.cpp | 545 void GLContext::stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask) in stencilFuncSeparate() function in sglr::GLContext
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D | sglrReferenceContext.hpp | 680 virtual void stencilFuncSeparate (deUint32 face, deUint32 func, int ref, deUint32 mask);
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 658 stencilFuncSeparate, in init()
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/external/angle/src/libANGLE/ |
D | Context_gles_2_0_autogen.h | 139 void stencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); \
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 140 fFunctions.fStencilFuncSeparate = bind_to_member(this, &GrGLTestInterface::stencilFuncSeparate); in GrGLTestInterface()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 720 stencilFuncSeparate, in init()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 244 ctx.stencilFuncSeparate(glFace, sParams.function, sParams.reference, sParams.compareMask); in setRenderState()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1356 ASSIGN("glStencilFuncSeparate", stencilFuncSeparate); in initProcsDesktopGL() 2378 ASSIGN("glStencilFuncSeparate", stencilFuncSeparate); in initProcsGLES() 4143 stencilFuncSeparate = &glStencilFuncSeparateNULL; in initProcsDesktopGLNULL() 5164 stencilFuncSeparate = &glStencilFuncSeparateNULL; in initProcsGLESNULL()
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D | DispatchTableGL_autogen.h | 186 PFNGLSTENCILFUNCSEPARATEPROC stencilFuncSeparate = nullptr; variable
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