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Searched refs:stencilIndex (Results 1 – 5 of 5) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp464 uint32_t stencilIndex; in onClearStencilClip() local
465 SkAssertResult(fCurrentRenderPass->stencilAttachmentIndex(&stencilIndex)); in onClearStencilClip()
DGrVkGpu.cpp2458 int stencilIndex = renderPass->hasResolveAttachment() ? 2 : 1; in beginRenderPass() local
2460 clears[stencilIndex].depthStencil.depth = 0.0f; in beginRenderPass()
2461 clears[stencilIndex].depthStencil.stencil = 0; in beginRenderPass()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp398 uint32_t stencilIndex; in onClearStencilClip() local
399 SkAssertResult(cbInfo.fRenderPass->stencilAttachmentIndex(&stencilIndex)); in onClearStencilClip()
/external/deqp/modules/glshared/
DglsTextureStateQueryTests.cpp926 const glw::GLint stencilIndex = GL_STENCIL_INDEX; in test() local
928 gl.glTexParameterIiv(m_target, m_pname, &stencilIndex); in test()
940 const glw::GLuint stencilIndex = GL_STENCIL_INDEX; in test() local
942 gl.glTexParameterIuiv(m_target, m_pname, &stencilIndex); in test()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassTests.cpp1938 const size_t stencilIndex = renderInfo.getSubpassIndex(); in createSubpassPipeline() local
1969 ((stencilIndex % 2) == 0) ? ~0x0u : 0x0u // stencilReference in createSubpassPipeline()
1978 ((stencilIndex % 2) == 0) ? ~0x0u : 0x0u // stencilReference in createSubpassPipeline()