Searched refs:stencilOffset (Results 1 – 4 of 4) sorted by relevance
415 deUint32 stencilOffset = 0u; in uploadTestTextureInternal() local424 stencilOffset = static_cast<deUint32>(deAlign32(static_cast<deInt32>(bufferSize), 4)); in uploadTestTextureInternal()425 bufferSize = stencilOffset + srcStencilTexture->getSize(); in uploadTestTextureInternal()453 DE_ASSERT(stencilOffset != 0u); in uploadTestTextureInternal()455 srcStencilTexture->write(reinterpret_cast<deUint8*>(bufferAlloc->getHostPtr()) + stencilOffset); in uploadTestTextureInternal()461 region.bufferOffset += stencilOffset; in uploadTestTextureInternal()500 deUint32 stencilOffset = 0u; in uploadTestTextureInternalSparse() local514 stencilOffset = static_cast<deUint32>(deAlign32(static_cast<deInt32>(bufferSize), 4)); in uploadTestTextureInternalSparse()515 bufferSize = stencilOffset + srcStencilTexture->getSize(); in uploadTestTextureInternalSparse()546 DE_ASSERT(stencilOffset != 0u); in uploadTestTextureInternalSparse()[all …]
355 const GLint stencilOffset = get_stencil_offset(rb->Format); in _swrast_stencil_and_ztest_span() local374 stencilBuf = _swrast_pixel_address(rb, span->x, span->y) + stencilOffset; in _swrast_stencil_and_ztest_span()
6773 const VkDeviceSize stencilOffset = (*bufferOffsetsOut)[0] + depthSize; in copyImageDataToBuffer() local6774 (*bufferOffsetsOut)[1] = stencilOffset; in copyImageDataToBuffer()6776 regions[1].bufferOffset = stencilOffset; in copyImageDataToBuffer()
2309 VkDeviceSize stencilOffset = 0; in iterate() local2348 stencilOffset = bufferOffset; in iterate()2356 copyData.bufferOffset += stencilOffset; in iterate()