Searched refs:stencilSamplingSave (Results 1 – 2 of 2) sorted by relevance
181 fb_tex_blit.stencilSamplingSave = texObj->StencilSampling; in blitframebuffer_texture()341 if (texObj->StencilSampling != blit->stencilSamplingSave) { in _mesa_meta_fb_tex_blit_end()345 const GLint param = blit->stencilSamplingSave ? in _mesa_meta_fb_tex_blit_end()
257 GLuint stencilSamplingSave; member