Searched refs:stencilStride (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_stencil.c | 356 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span() local 381 if (!do_stencil_test(ctx, face, count, stencilBuf, mask, stencilStride)) { in _swrast_stencil_and_ztest_span() 402 stencilBuf, mask, stencilStride); in _swrast_stencil_and_ztest_span() 424 count, stencilBuf, failMask, stencilStride); in _swrast_stencil_and_ztest_span() 428 count, stencilBuf, passMask, stencilStride); in _swrast_stencil_and_ztest_span()
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/external/mesa3d/src/mesa/main/ |
D | readpix.c | 689 int depthStride, stencilStride, i, j; in fast_read_depth_stencil_pixels_separate() local 702 GL_MAP_READ_BIT, &stencilMap, &stencilStride, fb->FlipY); in fast_read_depth_stencil_pixels_separate() 722 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate() 750 int depthStride, stencilStride, j; in slow_read_depth_stencil_pixels_separate() local 768 &stencilStride, fb->FlipY); in slow_read_depth_stencil_pixels_separate() 777 stencilStride = depthStride; in slow_read_depth_stencil_pixels_separate() 793 stencilMap += stencilStride; in slow_read_depth_stencil_pixels_separate()
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