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Searched refs:stencilStride (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_stencil.c356 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span() local
381 if (!do_stencil_test(ctx, face, count, stencilBuf, mask, stencilStride)) { in _swrast_stencil_and_ztest_span()
402 stencilBuf, mask, stencilStride); in _swrast_stencil_and_ztest_span()
424 count, stencilBuf, failMask, stencilStride); in _swrast_stencil_and_ztest_span()
428 count, stencilBuf, passMask, stencilStride); in _swrast_stencil_and_ztest_span()
/external/mesa3d/src/mesa/main/
Dreadpix.c689 int depthStride, stencilStride, i, j; in fast_read_depth_stencil_pixels_separate() local
702 GL_MAP_READ_BIT, &stencilMap, &stencilStride, fb->FlipY); in fast_read_depth_stencil_pixels_separate()
722 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()
750 int depthStride, stencilStride, j; in slow_read_depth_stencil_pixels_separate() local
768 &stencilStride, fb->FlipY); in slow_read_depth_stencil_pixels_separate()
777 stencilStride = depthStride; in slow_read_depth_stencil_pixels_separate()
793 stencilMap += stencilStride; in slow_read_depth_stencil_pixels_separate()