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Searched refs:stencilValue (Results 1 – 18 of 18) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/shaders/src/
DBlitResolveStencilNoExport.comp116 uint stencilValue = TEXEL_FETCH(stencil, srcImageCoords, 0).x;
119 outStencils |= (stencilValue & 0xFF) << ((3 - i) * 8);
121 outStencils |= (stencilValue & 0xFF) << (i * 8);
/external/angle/src/libANGLE/renderer/d3d/
DFramebufferD3D.cpp43 clearParams.stencilValue = state.getStencilClearValue(); in GetClearParameters()
178 clearParams.stencilValue = values[0]; in clearBufferiv()
195 clearParams.stencilValue = stencil; in clearBufferfi()
DFramebufferD3D.h49 GLint stencilValue; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp592 const UINT8 stencilClear = clearParams.stencilValue & 0xFF; in clearFramebuffer()
711 const UINT stencilValue = clearParams.stencilValue & 0xFF; in clearFramebuffer() local
712 stateManager->setDepthStencilState(dsState, stencilValue); in clearFramebuffer()
/external/angle/src/libANGLE/renderer/vulkan/shaders/gen/
DBlitResolveStencilNoExport.comp.00000002.inc146 // uint stencilValue = texelFetch(stencil, srcImageCoords, 0). x;
148 // outStencils |=(stencilValue & 0xFF)<<(i * 8);
DBlitResolveStencilNoExport.comp.00000003.inc148 // uint stencilValue = texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0)…
150 // outStencils |=(stencilValue & 0xFF)<<(i * 8);
DBlitResolveStencilNoExport.comp.00000000.inc155 // uint stencilValue = texture(usampler2D(stencil, blitSampler), srcImageCoords * param…
157 // outStencils |=(stencilValue & 0xFF)<<(i * 8);
DBlitResolveStencilNoExport.comp.00000001.inc158 // uint stencilValue = texture(usampler2DArray(stencil, blitSampler), vec3(srcImageCoor…
160 // outStencils |=(stencilValue & 0xFF)<<(i * 8);
/external/deqp/external/vulkancts/framework/vulkan/
DvkImageUtil.hpp301 deUint32 stencilValue,
DvkImageUtil.cpp4626 deUint32 stencilValue, in clearDepthStencilImage() argument
4634 …const VkClearDepthStencilValue clearValue = makeClearValueDepthStencil(depthValue, stencilValue)… in clearDepthStencilImage()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiImageClearingTests.cpp1197 deUint32 stencilValue; in verifyResultImage() local
1203 stencilValue = m_params.clearValue[0].depthStencil.stencil; in verifyResultImage()
1207 stencilValue = m_params.initValue.depthStencil.stencil; in verifyResultImage()
1212 if (!comparePixelToStencilClearValue(image->getLevel(0), x, y, stencilValue, message)) in verifyResultImage()
DvktApiCommandBuffersTests.cpp4721 const auto stencilValue = stencilAccess.getPixStencil(x, y); in iterate() local
4722 const bool stencilMismatch = (stencilValue != expectedStencil); in iterate()
/external/deqp/modules/gles3/functional/
Des3fDepthStencilTests.cpp284 int stencilValue = stencilValues[y0*numL0CellsX + x0]; in generateBaseClearAndDepthCommands() local
294 … clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); in generateBaseClearAndDepthCommands()
/external/deqp/modules/gles2/functional/
Des2fDepthStencilTests.cpp284 int stencilValue = stencilValues[y0*numL0CellsX + x0]; in generateBaseClearAndDepthCommands() local
294 … clearCommands.push_back(ClearCommand(cellL1Rect, GL_STENCIL_BUFFER_BIT, Vec4(0), stencilValue)); in generateBaseClearAndDepthCommands()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c3479 GLint stencilValue = 0; in cleartexsubimage_depth_stencil() local
3511 stencilValue = depthStencilValue[1] & 0xff; in cleartexsubimage_depth_stencil()
3519 _mesa_ClearBufferfi(GL_DEPTH_STENCIL, 0, depthValue, stencilValue); in cleartexsubimage_depth_stencil()
/external/angle/src/tests/gl_tests/
DClearTest.cpp85 void verifyStencil(uint32_t stencilValue, uint32_t size) in verifyStencil() argument
91 glStencilFunc(GL_EQUAL, stencilValue, 0xFF); in verifyStencil()
/external/deqp/external/vulkancts/modules/vulkan/geometry/
DvktGeometryLayeredRenderingTests.cpp1432 const deUint8 stencilValue = 0; in testLayeredReadBack() local
1440 deMemset(bufferLayerStart, stencilValue, bufferSliceSize); in testLayeredReadBack()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp1922 DWORD stencil = clearParams.stencilValue & 0x000000FF; in clear()