Home
last modified time | relevance | path

Searched refs:still_draw (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dswapchain9.c906 BOOL still_draw = FALSE; in present() local
909 still_draw = !This->screen->fence_finish(This->screen, NULL, fence, 0); in present()
912 if (still_draw) in present()