Searched refs:storage_bits (Results 1 – 2 of 2) sorted by relevance
1857 if (!has_bit(res->storage_bits, VREND_STORAGE_GL_BUFFER) && in vrend_create_surface()2193 if (!has_bit(view->texture->storage_bits, VREND_STORAGE_GL_BUFFER)) { in vrend_create_sampler_view()2979 if (!has_bit(view->texture->storage_bits, VREND_STORAGE_GL_BUFFER)) { in vrend_set_single_sampler_view()4220 if (has_bit(tview->texture->storage_bits, VREND_STORAGE_GL_BUFFER)) { in vrend_draw_bind_samplers_shader()4375 if (has_bit(iview->texture->storage_bits, VREND_STORAGE_GL_BUFFER)) { in vrend_draw_bind_images_shader()5725 if (has_bit(tex->base.storage_bits, VREND_STORAGE_GL_BUFFER)) { in vrend_apply_sampler_state()6058 if (has_bit(res->storage_bits, VREND_STORAGE_HOST_SYSTEM_MEMORY)) { in vrend_pipe_resource_attach_iov()6069 if (has_bit(res->storage_bits, VREND_STORAGE_HOST_SYSTEM_MEMORY)) { in vrend_pipe_resource_detach_iov()6085 if (res->storage_bits & VREND_STORAGE_GBM_BUFFER) { in vrend_pipe_resource_export_fd()6685 gr->storage_bits |= VREND_STORAGE_GL_BUFFER; in vrend_create_buffer()[all …]
68 uint32_t storage_bits; member