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Searched refs:storeAction (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlCommandBuffer.mm62 bool storeActionsValid = first.storeAction == MTLStoreActionStore ||
63 first.storeAction == MTLStoreActionDontCare;
68 second.storeAction != MTLStoreActionMultisampleResolve;
DGrMtlOpsRenderPass.mm228 colorAttachment.storeAction = mtlStoreAction[static_cast<int>(colorInfo.fStoreOp)];
237 mtlStencil.storeAction = mtlStoreAction[static_cast<int>(stencilInfo.fStoreOp)];
DGrMtlGpu.mm1514 colorAttachment.storeAction = MTLStoreActionMultisampleResolve;
/external/angle/src/libANGLE/renderer/metal/
Dmtl_command_buffer.mm1061 objCRenderPassAttachment.storeAction = MTLStoreActionDontCare;
1068 if (objCRenderPassAttachment.storeAction == MTLStoreActionStore)
1076 objCRenderPassAttachment.storeAction = MTLStoreActionStoreAndMultisampleResolve;
1078 else if (objCRenderPassAttachment.storeAction == MTLStoreActionDontCare)
1085 if (objCRenderPassAttachment.storeAction == MTLStoreActionUnknown)
1087 // If storeAction hasn't been set for this attachment, we set to dontcare.
1088 objCRenderPassAttachment.storeAction = MTLStoreActionDontCare;
1107 objCRenderPassDesc.colorAttachments[i].storeAction =
1108 mRenderPassDesc.colorAttachments[i].storeAction;
1113 objCRenderPassDesc.depthAttachment.storeAction = mRenderPassDesc.depthAttachment.storeAction;
[all …]
DFrameBufferMtl.mm756 (attachment.storeAction == MTLStoreActionDontCare ||
757 attachment.storeAction == MTLStoreActionMultisampleResolve))
773 attachment.storeAction = MTLStoreActionStoreAndMultisampleResolve;
778 attachment.storeAction = MTLStoreActionMultisampleResolve;
783 attachment.storeAction = MTLStoreActionStore; // Default action is store
799 colorAttachment.storeAction == MTLStoreActionStoreAndMultisampleResolve;
1311 colorAttachment.storeAction = MTLStoreActionDontCare;
1321 mRenderPassDesc.depthAttachment.storeAction = MTLStoreActionDontCare;
1330 mRenderPassDesc.stencilAttachment.storeAction = MTLStoreActionDontCare;
Dmtl_state_cache.mm231 ANGLE_OBJC_CP_PROPERTY(dst, src, storeAction);
695 storeAction = MTLStoreActionStore;
713 return loadAction == other.loadAction && storeAction == other.storeAction &&
849 objCDesc.colorAttachments[i].storeAction = MTLStoreActionDontCare;
Dmtl_state_cache.h316 MTLStoreAction storeAction; member
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm62 fRenderPassDesc.stencilAttachment.storeAction = MTLStoreActionStore;
65 fRenderPassDesc.stencilAttachment.storeAction = MTLStoreActionDontCare;
250 renderPassDesc.colorAttachments[0].storeAction =
DGrMtlCopyManager.mm197 renderPassDesc.colorAttachments[0].storeAction = MTLStoreActionStore;