Searched refs:storeInUpperBits (Results 1 – 4 of 4) sorted by relevance
381 void floatToHalfBits(Float4& dst, const Float4& floatBits, bool storeInUpperBits);
1230 void ShaderCore::floatToHalfBits(Float4& dst, const Float4& floatBits, bool storeInUpperBits) in floatToHalfBits() argument1251 …dst = As<Float4>(storeInUpperBits ? As<UInt4>(dst) | ((joined << 16) | justsign) : joined | (justs… in floatToHalfBits()
582 SIMD::UInt floatToHalfBits(SIMD::UInt floatBits, bool storeInUpperBits) in floatToHalfBits() argument604 return storeInUpperBits ? (sign | (fp16u << 16)) : ((sign >> 16) | fp16u); in floatToHalfBits()
224 sw::SIMD::UInt floatToHalfBits(sw::SIMD::UInt floatBits, bool storeInUpperBits);