/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
D | streamout_jit.cpp | 70 Value* streamOffset = LOAD(pBuf, {0, SWR_STREAMOUT_BUFFER_streamOffset}); in oob() local 79 Value* newOffset = ADD(streamOffset, MUL(pitch, C(state.numVertsPerPrim))); in oob() 225 Value* streamOffset = LOAD(pBuf, {0, SWR_STREAMOUT_BUFFER_streamOffset}); in buildStream() local 226 pOutBuffer[b] = GEP(pData, streamOffset, PointerType::get(IRB()->getInt32Ty(), 0)); in buildStream() 254 Value* streamOffset = LOAD(pBuf, {0, SWR_STREAMOUT_BUFFER_streamOffset}); in buildStream() local 255 streamOffset = ADD(streamOffset, MUL(C(state.numVertsPerPrim), outBufferPitch[b])); in buildStream() 256 STORE(streamOffset, pBuf, {0, SWR_STREAMOUT_BUFFER_streamOffset}); in buildStream()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | VertexDataManager.cpp | 66 unsigned int streamOffset = 0; in writeAttributeData() local 72 output = (char*)vertexBuffer->map(attribute, attribute.typeSize() * count, &streamOffset); in writeAttributeData() 112 return streamOffset; in writeAttributeData() 162 unsigned int streamOffset = writeAttributeData(mStreamingBuffer, start, count, attribs[i]); in prepareVertexData() local 164 if(streamOffset == ~0u) in prepareVertexData() 170 translated[i].offset = streamOffset; in prepareVertexData()
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D | IndexDataManager.cpp | 120 unsigned int streamOffset = 0; in prepareIndexData() local 124 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 138 translated->indexOffset = streamOffset; in prepareIndexData()
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D | VertexDataManager.h | 68 …void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset…
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | VertexDataManager.cpp | 65 unsigned int streamOffset = 0; in writeAttributeData() local 71 output = (char*)vertexBuffer->map(attribute, attribute.typeSize() * count, &streamOffset); in writeAttributeData() 109 return streamOffset; in writeAttributeData() 173 …unsigned int streamOffset = writeAttributeData(mStreamingBuffer, firstVertexIndex, isInstanced ? 1… in prepareVertexData() local 175 if(streamOffset == ~0u) in prepareVertexData() 181 translated[i].offset = streamOffset; in prepareVertexData()
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D | IndexDataManager.cpp | 308 size_t streamOffset = 0; in prepareIndexData() local 312 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 325 translated->indexOffset = static_cast<unsigned int>(streamOffset); in prepareIndexData() 335 size_t streamOffset = 0; in prepareIndexData() local 339 void *output = streamingBuffer->map(typeSize(type) * convertCount, &streamOffset); in prepareIndexData() 351 translated->indexOffset = static_cast<unsigned int>(streamOffset); in prepareIndexData()
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D | VertexDataManager.h | 68 …void *map(const VertexAttribute &attribute, unsigned int requiredSpace, unsigned int *streamOffset…
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/external/angle/src/libANGLE/renderer/d3d/ |
D | IndexBuffer.cpp | 71 unsigned int *streamOffset) in mapBuffer() argument 89 if (streamOffset) in mapBuffer() 91 *streamOffset = mWritePosition; in mapBuffer()
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D | VertexDataManager.cpp | 371 unsigned int streamOffset = 0; in StoreStaticAttrib() local 401 CheckedNumeric<unsigned int> checkedOffset(streamOffset); in StoreStaticAttrib() 408 translated->baseOffset = streamOffset + firstElementOffset; in StoreStaticAttrib() 563 unsigned int streamOffset = 0; in storeDynamicAttrib() local 574 static_cast<GLsizei>(totalCount), instances, baseInstance, &streamOffset, sourceData)); in storeDynamicAttrib() 580 translated->baseOffset = streamOffset; in storeDynamicAttrib() 610 unsigned int streamOffset; in storeCurrentValue() local 612 0, &streamOffset, sourceData)); in storeCurrentValue() 617 cachedState->offset = streamOffset; in storeCurrentValue()
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D | IndexBuffer.h | 79 unsigned int *streamOffset);
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/external/dng_sdk/source/ |
D | dng_opcode_list.cpp | 223 uint64 streamOffset) in Parse() argument 230 stream.SetReadPosition (streamOffset); in Parse() 265 if (stream.Position () != streamOffset + byteCount) in Parse()
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D | dng_opcode_list.h | 150 uint64 streamOffset);
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_cmd.h | 840 uint16 streamOffset; member 1462 uint16 streamOffset; member
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | state.h | 667 uint32_t streamOffset; member
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D | frontend.cpp | 582 *((uint32_t*)pWriteOffset) = soContext.pBuffer[i]->streamOffset * sizeof(uint32_t); in StreamOut() 587 pDC->dynState.SoWriteOffset[i] = soContext.pBuffer[i]->streamOffset * sizeof(uint32_t); in StreamOut()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 2007 buffer.streamOffset = 0; in swr_update_derived()
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