Searched refs:strided_load4 (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/ |
D | GrVx.h | 105 SK_ALWAYS_INLINE void strided_load4(const T* v, skvx::Vec<1,T>& a, skvx::Vec<1,T>& b, in strided_load4() function 114 strided_load4(const T* v, skvx::Vec<N,T>& a, skvx::Vec<N,T>& b, skvx::Vec<N,T>& c, 116 strided_load4(v, a.lo, b.lo, c.lo, d.lo); 117 strided_load4(v + 4*(N/2), a.hi, b.hi, c.hi, d.hi); 123 SK_ALWAYS_INLINE void strided_load4(const T* v, skvx::Vec<N,T>& a, skvx::Vec<N,T>& b, \ 148 SK_ALWAYS_INLINE void strided_load4(const float* v, float4& a, float4& b, float4& c, float4& d) { in strided_load4() function
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/external/skia/tests/ |
D | GrVxTest.cpp | 245 grvx::strided_load4(values, a, b, c, d); in check_strided_loads()
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