Searched refs:strip_array_level (Results 1 – 1 of 1) sorted by relevance
456 …GetLocationsConsumedByType(SHADER_MODULE_STATE const *src, unsigned type, bool strip_array_level) { in GetLocationsConsumedByType() argument464 return GetLocationsConsumedByType(src, insn.word(3), strip_array_level); in GetLocationsConsumedByType()466 if (strip_array_level) { in GetLocationsConsumedByType()490 …etComponentsConsumedByType(SHADER_MODULE_STATE const *src, unsigned type, bool strip_array_level) { in GetComponentsConsumedByType() argument498 return GetComponentsConsumedByType(src, insn.word(3), strip_array_level); in GetComponentsConsumedByType()507 if (strip_array_level) { in GetComponentsConsumedByType()