Searched refs:structAllowed (Results 1 – 1 of 1) sorted by relevance
5487 bool structAllowed = false; in isStructAllowed() local5500 structAllowed = true; in isStructAllowed()5510 structAllowed = true; in isStructAllowed()5514 structAllowed = true; in isStructAllowed()5522 structAllowed = true; in isStructAllowed()5531 return structAllowed; in isStructAllowed()5616 bool structAllowed = isStructAllowed(current_shader_type, current_language_feature); in iterate() local5627 if (structAllowed && current_invalid_name.compare("struct") == 0) in iterate()