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Searched refs:structOrBlockName (Results 1 – 13 of 13) sorted by relevance

/external/angle/src/compiler/translator/
DShaderVars.cpp77 structOrBlockName(other.structOrBlockName), in ShaderVariable()
108 structOrBlockName = other.structOrBlockName; in operator =()
135 fields.size() != other.fields.size() || structOrBlockName != other.structOrBlockName || in operator ==()
326 std::string baseName = isShaderIOBlock ? structOrBlockName : name; in findField()
387 if (structOrBlockName != other.structOrBlockName || in isSameVariableAtLinkTime()
465 return structOrBlockName == other.structOrBlockName; in isSameNameAtLinkTime()
DValidateTypeSizeLimitations.cpp119 variableOut->structOrBlockName = structure->name().data(); in setFieldOrVariableProperties()
139 variableOut->structOrBlockName = interfaceBlock->name().data(); in setFieldOrVariableProperties()
DCollectVariables.cpp104 if (blockName == (*infoList)[index].structOrBlockName) in FindShaderIOBlockVariable()
772 variableOut->structOrBlockName = structure->name().data(); in setFieldOrVariableProperties()
792 variableOut->structOrBlockName = interfaceBlock->name().data(); in setFieldOrVariableProperties()
883 variableOut->structOrBlockName.assign(interfaceBlock->name().data(), in setCommonVariableProperties()
/external/angle/src/tests/compiler_tests/
DShaderVariable_test.cpp31 uni.structOrBlockName = "B"; in TEST()
36 a.structOrBlockName = "A"; in TEST()
91 vx_a.structOrBlockName = "A"; in TEST()
112 fx_a.structOrBlockName = "A"; in TEST()
138 vx_a.structOrBlockName = "A"; in TEST()
171 fx_a.structOrBlockName = "B"; in TEST()
174 fx_a.structOrBlockName = "A"; in TEST()
177 fx_a.structOrBlockName = ""; in TEST()
DCollectVariables_test.cpp866 EXPECT_EQ("sType", uniform.structOrBlockName); in TEST_F()
910 EXPECT_EQ("", uniform.structOrBlockName); in TEST_F()
1047 EXPECT_EQ("gl_PerVertex", glIn.structOrBlockName); in TEST_F()
1187 EXPECT_EQ("gl_PerVertex", varying.structOrBlockName); in TEST_F()
/external/angle/include/GLSLANG/
DShaderVars.h103 const std::string &getStructName() const { return structOrBlockName; } in getStructName()
104 void setStructName(const std::string &newName) { structOrBlockName = newName; } in setStructName()
194 std::string structOrBlockName; member
/external/angle/src/libANGLE/
DVaryingPacking.cpp109 const std::string &backName = back.isShaderIOBlock ? back.structOrBlockName : back.name; in InterfaceVariablesMatch()
110 const std::string &frontName = front.isShaderIOBlock ? front.structOrBlockName : front.name; in InterfaceVariablesMatch()
573 frontVarying.parentStructName = input->structOrBlockName; in collectUserVaryingField()
587 backVarying.parentStructName = output->structOrBlockName; in collectUserVaryingField()
645 frontVarying.parentStructName = input->structOrBlockName; in collectUserVaryingFieldTF()
724 (*uniqueFullNames)[ref.frontShaderStage].insert(input->structOrBlockName); in collectVarying()
751 (*uniqueFullNames)[ref.frontShaderStage].count(input->structOrBlockName) > 0)) in collectTFVarying()
787 (*uniqueFullNames)[ref.frontShaderStage].insert(input->structOrBlockName); in collectTFVarying()
DProgramExecutable.h84 structOrBlockName = parent.structOrBlockName; in TransformFeedbackVarying()
DProgramLinkedResources.cpp1678 input->isShaderIOBlock ? input->structOrBlockName : input->name; in LinkValidateShaderInterfaceMatching()
1727 variable1.structOrBlockName != variable2.structOrBlockName) in LinkValidateProgramVariables()
1763 if (member1.structOrBlockName != member2.structOrBlockName) in LinkValidateProgramVariables()
DProgram.cpp688 const std::string &baseName = var.isShaderIOBlock ? var.structOrBlockName : var.name; in UpdateInterfaceVariable()
946 stream->writeString(var.structOrBlockName); in WriteShaderVar()
982 stream->readString(&var->structOrBlockName); in LoadShaderVar()
/external/angle/samples/shader_translator/
Dshader_translator.cpp697 printf("%s struct %s\n", structPrefix.c_str(), var.structOrBlockName.c_str()); in PrintVariable()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp940 json->addString("StructOrBlockName", shaderVariable.structOrBlockName); in SerializeShaderVariable()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp626 if (varying->frontVarying.parentStructName == tfVarying.structOrBlockName) in AssignTransformFeedbackQualifiers()