Searched refs:stun_attr (Results 1 – 1 of 1) sorted by relevance
644 const StunUInt64Attribute* stun_attr = in MaybeIceRoleConflict() local646 if (stun_attr) { in MaybeIceRoleConflict()648 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()661 stun_attr = stun_msg->GetUInt64(STUN_ATTR_ICE_CONTROLLED); in MaybeIceRoleConflict()662 if (stun_attr) { in MaybeIceRoleConflict()664 remote_tiebreaker = stun_attr->value(); in MaybeIceRoleConflict()