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Searched refs:stwfb (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/frontends/wgl/
Dstw_st.c81 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); in stw_st_framebuffer_validate_locked() local
86 if (stwfb->texture_width != width || stwfb->texture_height != height) { in stw_st_framebuffer_validate_locked()
88 pipe_resource_reference(&stwfb->msaa_textures[i], NULL); in stw_st_framebuffer_validate_locked()
89 pipe_resource_reference(&stwfb->textures[i], NULL); in stw_st_framebuffer_validate_locked()
106 if (stwfb->textures[i] || !(mask & (1 << i))) { in stw_st_framebuffer_validate_locked()
108 if (stwfb->textures[i]) in stw_st_framebuffer_validate_locked()
116 format = stwfb->stvis.color_format; in stw_st_framebuffer_validate_locked()
122 format = stwfb->stvis.depth_stencil_format; in stw_st_framebuffer_validate_locked()
133 if (bind != PIPE_BIND_DEPTH_STENCIL && stwfb->stvis.samples > 1) { in stw_st_framebuffer_validate_locked()
136 stwfb->stvis.samples; in stw_st_framebuffer_validate_locked()
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/external/mesa3d/src/gallium/frontends/hgl/
Dhgl.c71 struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb); in hgl_st_framebuffer_flush_front()
72 mtx_lock(&stwfb->fb->mutex); in hgl_st_framebuffer_flush_front()