Searched refs:subPixF (Results 1 – 2 of 2) sorted by relevance
162 constexpr float subPixF = vk::SUBPIXEL_PRECISION_FACTOR; in generate() local317 *Pointer<Float>(primitive + OFFSET(Primitive, pointCoordX)) = Float(1.0f / subPixF) * Float(X0); in generate()318 *Pointer<Float>(primitive + OFFSET(Primitive, pointCoordY)) = Float(1.0f / subPixF) * Float(Y0); in generate()327 Float dx = Float(X0) * (1.0f / subPixF); in generate()328 Float dy = Float(Y0) * (1.0f / subPixF); in generate()336 Float x1 = w1 * (1.0f / subPixF) * Float(X1); in generate()337 Float y1 = w1 * (1.0f / subPixF) * Float(Y1); in generate()339 Float x2 = w2 * (1.0f / subPixF) * Float(X2); in generate()340 Float y2 = w2 * (1.0f / subPixF) * Float(Y2); in generate()407 Float x1 = Float(X1) * (1.0f / subPixF); in generate()[all …]
344 constexpr float subPixF = vk::SUBPIXEL_PRECISION_FACTOR; in draw() local346 data->WxF = float4(W * subPixF); in draw()347 data->HxF = float4(H * subPixF); in draw()348 data->X0xF = float4(X0 * subPixF - subPixF / 2); in draw()349 data->Y0xF = float4(Y0 * subPixF - subPixF / 2); in draw()866 constexpr float subPixF = vk::SUBPIXEL_PRECISION_FACTOR; in setupLine() local868 const float W = data.WxF[0] * (1.0f / subPixF); in setupLine()869 const float H = data.HxF[0] * (1.0f / subPixF); in setupLine()