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Searched refs:subresource_map (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dbuffer_validation.cpp308 auto *subresource_map = GetImageSubresourceLayoutMap(cb_node, image_state); in SetImageLayout() local
309 assert(subresource_map); // the non-const getter must return a valid pointer in SetImageLayout()
310 …if (subresource_map->SetSubresourceRangeLayout(*cb_node, image_subresource_range, layout, expected… in SetImageLayout()
322 auto *subresource_map = GetImageSubresourceLayoutMap(cb_node, *image_state); in SetImageViewInitialLayout() local
323subresource_map->SetSubresourceRangeInitialLayout(*cb_node, view_state.normalized_subresource_rang… in SetImageViewInitialLayout()
330 auto *subresource_map = GetImageSubresourceLayoutMap(cb_node, image_state); in SetImageInitialLayout() local
331 assert(subresource_map); in SetImageInitialLayout()
332subresource_map->SetSubresourceRangeInitialLayout(*cb_node, NormalizeSubresourceRange(image_state,… in SetImageInitialLayout()
515 const ImageSubresourceLayoutMap *subresource_map = in VerifyFramebufferAndRenderPassLayouts() local
518 …if (subresource_map) { // If no layout information for image yet, will be checked at QueueSubmit … in VerifyFramebufferAndRenderPassLayouts()
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