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Searched refs:supportedSamples (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DRenderbuffer.cpp298 int supportedSamples = Context::getSupportedMultisampleCount(samples); in Colorbuffer() local
308 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer()
320 mSamples = supportedSamples; in Colorbuffer()
376 int supportedSamples = Context::getSupportedMultisampleCount(samples); in DepthStencilbuffer() local
386 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer()
398 mSamples = supportedSamples; in DepthStencilbuffer()
/external/swiftshader/src/OpenGL/libGLESv2/
DRenderbuffer.cpp497 int supportedSamples = Context::getSupportedMultisampleCount(samples); in Colorbuffer() local
507 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer()
519 mSamples = supportedSamples; in Colorbuffer()
575 int supportedSamples = Context::getSupportedMultisampleCount(samples); in DepthStencilbuffer() local
585 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer()
597 mSamples = supportedSamples; in DepthStencilbuffer()
/external/skia/tests/
DProxyTest.cpp162 int supportedSamples = in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
165 proxy->asRenderTargetProxy(), supportedSamples, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/skqp/tests/
DProxyTest.cpp164 int supportedSamples = in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local
168 supportedSamples, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2827 GLuint supportedSamples = textureCaps.getNearestSamples(samples); in createRenderTarget() local
2840 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in createRenderTarget()
2841 desc.SampleDesc.Quality = getSampleDescQuality(supportedSamples); in createRenderTarget()
2878 srvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_SRV_DIMENSION_TEXTURE2D in createRenderTarget()
2890 blitSRVDesc.ViewDimension = (supportedSamples == 0) in createRenderTarget()
2909 dsvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_DSV_DIMENSION_TEXTURE2D in createRenderTarget()
2919 width, height, 1, supportedSamples); in createRenderTarget()
2925 rtvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_RTV_DIMENSION_TEXTURE2D in createRenderTarget()
2940 formatInfo, width, height, 1, supportedSamples); in createRenderTarget()
2952 width, height, 1, supportedSamples); in createRenderTarget()
[all …]
DTextureStorage11.cpp3665 GLuint supportedSamples = textureCaps.getNearestSamples(mSamples); in ensureTextureExists() local
3666 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in ensureTextureExists()
3667 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists()
3874 GLuint supportedSamples = textureCaps.getNearestSamples(mSamples); in ensureTextureExists() local
3875 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in ensureTextureExists()
3876 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists()
DRenderer11.h315 UINT getSampleDescQuality(GLuint supportedSamples) const;
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DRenderer9.cpp2549 GLuint supportedSamples = textureCaps.getNearestSamples(samples); in createRenderTarget() local
2563 gl_d3d9::GetMultisampleType(supportedSamples), 0, FALSE, &renderTarget, nullptr); in createRenderTarget()
2568 if (supportedSamples > 0) in createRenderTarget()
2571 gl_d3d9::GetMultisampleType(supportedSamples), in createRenderTarget()
2602 supportedSamples); in createRenderTarget()