Searched refs:supportedSamples (Results 1 – 8 of 8) sorted by relevance
/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Renderbuffer.cpp | 298 int supportedSamples = Context::getSupportedMultisampleCount(samples); in Colorbuffer() local 308 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer() 320 mSamples = supportedSamples; in Colorbuffer() 376 int supportedSamples = Context::getSupportedMultisampleCount(samples); in DepthStencilbuffer() local 386 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer() 398 mSamples = supportedSamples; in DepthStencilbuffer()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Renderbuffer.cpp | 497 int supportedSamples = Context::getSupportedMultisampleCount(samples); in Colorbuffer() local 507 mRenderTarget = egl::Image::create(width, height, internalformat, supportedSamples, false); in Colorbuffer() 519 mSamples = supportedSamples; in Colorbuffer() 575 int supportedSamples = Context::getSupportedMultisampleCount(samples); in DepthStencilbuffer() local 585 mDepthStencil = egl::Image::create(width, height, internalformat, supportedSamples, false); in DepthStencilbuffer() 597 mSamples = supportedSamples; in DepthStencilbuffer()
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/external/skia/tests/ |
D | ProxyTest.cpp | 162 int supportedSamples = in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 165 proxy->asRenderTargetProxy(), supportedSamples, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/external/skqp/tests/ |
D | ProxyTest.cpp | 164 int supportedSamples = in DEF_GPUTEST_FOR_RENDERING_CONTEXTS() local 168 supportedSamples, in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 2827 GLuint supportedSamples = textureCaps.getNearestSamples(samples); in createRenderTarget() local 2840 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in createRenderTarget() 2841 desc.SampleDesc.Quality = getSampleDescQuality(supportedSamples); in createRenderTarget() 2878 srvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_SRV_DIMENSION_TEXTURE2D in createRenderTarget() 2890 blitSRVDesc.ViewDimension = (supportedSamples == 0) in createRenderTarget() 2909 dsvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_DSV_DIMENSION_TEXTURE2D in createRenderTarget() 2919 width, height, 1, supportedSamples); in createRenderTarget() 2925 rtvDesc.ViewDimension = (supportedSamples == 0) ? D3D11_RTV_DIMENSION_TEXTURE2D in createRenderTarget() 2940 formatInfo, width, height, 1, supportedSamples); in createRenderTarget() 2952 width, height, 1, supportedSamples); in createRenderTarget() [all …]
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D | TextureStorage11.cpp | 3665 GLuint supportedSamples = textureCaps.getNearestSamples(mSamples); in ensureTextureExists() local 3666 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in ensureTextureExists() 3667 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists() 3874 GLuint supportedSamples = textureCaps.getNearestSamples(mSamples); in ensureTextureExists() local 3875 desc.SampleDesc.Count = (supportedSamples == 0) ? 1 : supportedSamples; in ensureTextureExists() 3876 desc.SampleDesc.Quality = mRenderer->getSampleDescQuality(supportedSamples); in ensureTextureExists()
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D | Renderer11.h | 315 UINT getSampleDescQuality(GLuint supportedSamples) const;
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Renderer9.cpp | 2549 GLuint supportedSamples = textureCaps.getNearestSamples(samples); in createRenderTarget() local 2563 gl_d3d9::GetMultisampleType(supportedSamples), 0, FALSE, &renderTarget, nullptr); in createRenderTarget() 2568 if (supportedSamples > 0) in createRenderTarget() 2571 gl_d3d9::GetMultisampleType(supportedSamples), in createRenderTarget() 2602 supportedSamples); in createRenderTarget()
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