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Searched refs:supportsES32 (Results 1 – 19 of 19) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativePreciseTests.cpp65 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateShaderSource() local
66 …const glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_E… in generateShaderSource()
70 << (supportsES32 ? "" : "#extension GL_EXT_gpu_shader5 : enable\n"); in generateShaderSource()
86 source << (supportsES32 ? "" : "#extension GL_EXT_geometry_shader : enable\n") in generateShaderSource()
91 source << (supportsES32 ? "" : "#extension GL_EXT_tessellation_shader : enable\n") in generateShaderSource()
96 source << (supportsES32 ? "" : "#extension GL_EXT_tessellation_shader : enable\n") in generateShaderSource()
Des31fNegativeAdvancedBlendEquationTests.cpp134 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateVertexShaderSource() local
135 …const glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_E… in generateVertexShaderSource()
149 …const bool supportsES32 = contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3,… in generateFragmentShaderSource() local
150 …const glu::GLSLVersion version = supportsES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_E… in generateFragmentShaderSource()
154 << (supportsES32 ? "" : "#extension GL_KHR_blend_equation_advanced : enable\n") in generateFragmentShaderSource()
Des31fFboTestCase.cpp157 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in isRequiredFormat() local
215 return supportsES32 || supportsGL45; in isRequiredFormat()
226 …const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)… in getEnablingExtensions() local
244 if (!supportsES32) in getEnablingExtensions()
252 if (!supportsES32) in getEnablingExtensions()
Des31fOpaqueTypeIndexingTests.cpp366 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::… in init() local
369 if (!supportsES32) in init()
406 const bool supportsES32 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)) || in getShaderSpec() local
413 …if (!supportsES32 && m_indexExprType != INDEX_EXPR_TYPE_CONST_LITERAL && m_indexExprType != INDEX_… in getShaderSpec()
416 if (!supportsES32 in getShaderSpec()
463 spec->version = supportsES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec()
743 …const bool supportsES32 = contextSupports(m_context.getRenderContext().getType(), glu::ApiType::… in init() local
746 if (!supportsES32) in init()
796 const bool supportsES32 = contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)) || in getShaderSpec() local
801 …if (!supportsES32 && m_indexExprType != INDEX_EXPR_TYPE_CONST_LITERAL && m_indexExprType != INDEX_… in getShaderSpec()
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Des31fMultisampleShaderRenderCase.cpp102 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
105 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in init()
671 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in genVertexSource() local
674 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genVertexSource()
692 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in genMSTextureResolverSource() local
697 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genMSTextureResolverSource()
729 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in genMSTextureLayerFetchSource() local
734 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genMSTextureLayerFetchSource()
Des31fProgramStateQueryTests.cpp105 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
107 if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) in iterate()
219 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in iterate() local
221 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_tessellation_shader"… in iterate()
646 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
655 if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_geometry_shader")) in init()
660 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_tessellation_shader"… in init()
Des31fSampleVariableTests.cpp315 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
317 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genFragmentSource()
318 args["GLSL_EXTENSION"] = supportsES32 ? "" : "#extension GL_OES_sample_variables : require"; in genFragmentSource()
395 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
397 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genFragmentSource()
398 args["GLSL_EXTENSION"] = supportsES32 ? "" : "#extension GL_OES_sample_variables : require"; in genFragmentSource()
482 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiT… in genFragmentSource() local
484 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genFragmentSource()
485 args["GLSL_EXTENSION"] = supportsES32 ? "" : "#extension GL_OES_sample_variables : require"; in genFragmentSource()
655 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in genFragmentSource() local
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Des31fTessellationGeometryInteractionTests.cpp59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local
63 …shaderArgs["EXTENSION_GEOMETRY_SHADER"] = (supportsES32) ? ("") : ("#extension GL_EXT_geometry_sh… in specializeShader()
64 …shaderArgs["EXTENSION_TESSELATION_SHADER"] = (supportsES32) ? ("") : ("#extension GL_EXT_tessellat… in specializeShader()
175 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
177 if (!supportsES32 && in init()
481 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
483 if (!supportsES32 && in init()
874 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTy… in init() local
876 if (!supportsES32 && in init()
1783 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::A… in checkExtensions() local
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Des31fPrimitiveBoundingBoxTests.cpp171 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
173 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_primitive_bounding_b… in init()
249 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
251 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_primitive_bounding_b… in init()
646 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
649 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_primitive_bounding_b… in init()
651 …if (!supportsES32 && m_hasTessellationStage && !m_context.getContextInfo().isExtensionSupported("G… in init()
653 …if (!supportsES32 && m_hasGeometryStage && !m_context.getContextInfo().isExtensionSupported("GL_EX… in init()
3374 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
3376 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_primitive_bounding_b… in init()
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Des31fAdvancedBlendTests.cpp212 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in getBlendProgramSrc() local
234 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in getBlendProgramSrc()
235 args["EXTENSION"] = supportsES32 ? "\n" : "#extension GL_KHR_blend_equation_advanced : require\n"; in getBlendProgramSrc()
Des31fTextureFormatTests.cpp314 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
316 if (!supportsES32 in init()
Des31fDrawBuffersIndexedTests.cpp870 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in genVertexSource() local
883 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genVertexSource()
891 const bool supportsES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2)); in genFragmentSource() local
983 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in genFragmentSource()
984 …args["GLSL_EXTENSION"] = supportsES32 ? "\n" : "#extension GL_KHR_blend_equation_advanced : requir… in genFragmentSource()
Des31fMultisampleTests.cpp228 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in init() local
230 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in init()
Des31fTextureMultisampleTests.cpp1126 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
1132 …if (m_isArrayType && !supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_OES_tex… in init()
1875 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in iterate() local
1877 …if (types[m_iteration].isArrayType && !supportsES32 && !m_context.getContextInfo().isExtensionSupp… in iterate()
Des31fTextureBorderClampTests.cpp652 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiTyp… in init() local
654 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_border_clamp… in init()
658 !supportsES32 && in init()
2070 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Api… in init() local
2073 …if (!supportsES32 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_border_clamp… in init()
2077 !supportsES32 && in init()
Des31fNegativeStateApiTests.cpp102 …const bool supportsES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(… in getVtxFragVersionSources() local
106 …args["GLSL_VERSION_DECL"] = supportsES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : g… in getVtxFragVersionSources()
Des31fTessellationTests.cpp1532 …const bool supportsES32 = glu::contextSupports(context.getRenderContext().getType(), glu::ApiType:… in checkGPUShader5Support() local
1533 …TCU_CHECK_AND_THROW(NotSupportedError, supportsES32 || context.getContextInfo().isExtensionSupport… in checkGPUShader5Support()
1538 …const bool supportsES32 = glu::contextSupports(context.getRenderContext().getType(), glu::ApiType:… in checkTessellationSupport() local
1539 …TCU_CHECK_AND_THROW(NotSupportedError, supportsES32 || context.getContextInfo().isExtensionSupport… in checkTessellationSupport()
1546 bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local
1551 …specializationMap["GPU_SHADER5_REQUIRE"] = supportsES32 ? "" : "#extension GL_EXT_gpu_shader5 : … in specializeShader()
1552 …specializationMap["TESSELLATION_SHADER_REQUIRE"] = supportsES32 ? "" : "#extension GL_EXT_tessella… in specializeShader()
Des31fGeometryShaderTests.cpp120 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2)); in specializeShader() local
123 …args["GLSL_EXT_GEOMETRY_SHADER"] = supportsES32 ? "" : "#extension GL_EXT_geometry_shader : requ… in specializeShader()
124 …args["GLSL_OES_TEXTURE_STORAGE_MULTISAMPLE"]= supportsES32 ? "" : "#extension GL_OES_texture_stora… in specializeShader()
3956 …const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::Ap… in iterate() local
4008 + std::string(supportsES32 ? "" : "#extension GL_EXT_geometry_shader : require\n") in iterate()
Des31fDebugTests.cpp114 …const bool supportsES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(… in isKHRDebugSupported() local
115 return supportsES32 || ctx.getContextInfo().isExtensionSupported("GL_KHR_debug"); in isKHRDebugSupported()