Home
last modified time | relevance | path

Searched refs:surfaceLevel (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3274 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() local
3276 if(surfaceLevel > maxLevel) in applyTexture()
3278 surfaceLevel = maxLevel; in applyTexture()
3281 egl::Image *surface = texture->getImage(surfaceLevel); in applyTexture()
3293 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() local
3295 if(surfaceLevel > maxLevel) in applyTexture()
3297 surfaceLevel = maxLevel; in applyTexture()
3300 egl::Image *surface = texture->getImage(surfaceLevel); in applyTexture()
3311 int surfaceLevel = mipmapLevel + baseLevel; in applyTexture() local
3313 if(surfaceLevel > maxLevel) in applyTexture()
[all …]
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp2381 int surfaceLevel = mipmapLevel; in applyTexture() local
2383 if(surfaceLevel < 0) in applyTexture()
2385 surfaceLevel = 0; in applyTexture()
2387 else if(surfaceLevel > topLevel) in applyTexture()
2389 surfaceLevel = topLevel; in applyTexture()
2392 egl::Image *surface = texture->getImage(surfaceLevel); in applyTexture()