Home
last modified time | relevance | path

Searched refs:surface_cleared (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_mc.h62 bool surface_cleared; member
Dvl_mc.c584 buffer->surface_cleared = false; in vl_mc_set_surface()
601 if (buffer->surface_cleared) in prepare_pipe_4_rendering()
629 buffer->surface_cleared = true; in vl_mc_render_ref()
649 if (buffer->surface_cleared) { in vl_mc_render_ycbcr()