Searched refs:svgAttrib (Results 1 – 1 of 1) sorted by relevance
1071 SIMD16::Vec4 svgAttrib[4]; in GeometryShaderStage() local1076 gsPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in GeometryShaderStage()1082 SIMD16::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]); in GeometryShaderStage()1087 vRtIdx = SIMD16::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]); in GeometryShaderStage()1117 SIMD::Vec4 svgAttrib[4]; in GeometryShaderStage()1122 gsPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in GeometryShaderStage()1128 SIMD::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]); in GeometryShaderStage()1142 vRtIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]); in GeometryShaderStage()1555 SIMD16::Vec4 svgAttrib[4] = {SIMD16::setzero_ps()}; in TessellationStages() local1560 tessPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in TessellationStages()[all …]