Searched refs:svga_fragment_shader (Results 1 – 7 of 7) sorted by relevance
45 struct svga_fragment_shader *fs; in svga_create_fs_state()47 fs = CALLOC_STRUCT(svga_fragment_shader); in svga_create_fs_state()75 struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; in svga_bind_fs_state()87 struct svga_fragment_shader *fs = (struct svga_fragment_shader *) shader; in svga_delete_fs_state()88 struct svga_fragment_shader *next_fs; in svga_delete_fs_state()96 next_fs = (struct svga_fragment_shader *) fs->base.next; in svga_delete_fs_state()
85 const struct svga_fragment_shader *fs, in translate_fragment_program()105 struct svga_fragment_shader *fs, in get_compiled_dummy_shader()132 struct svga_fragment_shader *fs, in compile_fs()184 struct svga_fragment_shader *fs, in make_fs_key()419 struct svga_fragment_shader *fs = svga->curr.fs; in emit_hw_fs()
268 struct svga_fragment_shader *fs, in compile_passthrough_vs()356 struct svga_fragment_shader *fs = svga->curr.fs; in emit_hw_vs()
295 struct svga_fragment_shader struct
224 struct svga_fragment_shader *fs = svga->curr.fs; in svga_swtnl_update_vdecl()
420 struct svga_fragment_shader *fs = svga->curr.fs; /* currently bound fs */ in update_tgsi_transform()
278 struct svga_fragment_shader *fs;