Searched refs:svga_shader_too_large (Results 1 – 3 of 3) sorted by relevance
425 svga_shader_too_large(const struct svga_context *svga, in svga_shader_too_large() function
134 else if (svga_shader_too_large(svga, variant)) { in compile_vs()
145 else if (svga_shader_too_large(svga, variant)) { in compile_fs()