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Searched refs:swizzleBlue (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
Dvk_format_utils.cpp374 return swizzleState.swizzleBlue; in GetSwizzleStateComponent()
389 result.swizzleBlue = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleBlue); in ApplySwizzle()
418 internalSwizzle.swizzleBlue = swizzleRGB; in GetFormatSwizzle()
432 internalSwizzle.swizzleBlue = hasGB ? GL_RED : GL_ZERO; in GetFormatSwizzle()
443 internalSwizzle.swizzleBlue = angleFormat.blueBits > 0 ? GL_BLUE : GL_ZERO; in GetFormatSwizzle()
Dvk_helpers.cpp4462 viewInfo.components.b = gl_vk::GetSwizzle(swizzleMap.swizzleBlue); in initLayerImageViewImpl()
/external/angle/src/tests/gl_tests/
DSwizzleTest.cpp54 permutation.swizzleBlue = b; in SwizzleTest()
175 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, permutation.swizzleBlue); in runTest2D()
183 getExpectedValue(permutation.swizzleBlue, unswizzled), in runTest2D()
199 GLenum swizzleBlue; member
/external/angle/src/libANGLE/
DTexture.cpp112 : swizzleRed(GL_RED), swizzleGreen(GL_GREEN), swizzleBlue(GL_BLUE), swizzleAlpha(GL_ALPHA) in SwizzleState()
116 : swizzleRed(red), swizzleGreen(green), swizzleBlue(blue), swizzleAlpha(alpha) in SwizzleState()
121 return swizzleRed != GL_RED || swizzleGreen != GL_GREEN || swizzleBlue != GL_BLUE || in swizzleRequired()
128 swizzleBlue == other.swizzleBlue && swizzleAlpha == other.swizzleAlpha; in operator ==()
817 void Texture::setSwizzleBlue(const Context *context, GLenum swizzleBlue) in setSwizzleBlue() argument
819 mState.mSwizzleState.swizzleBlue = swizzleBlue; in setSwizzleBlue()
825 return mState.mSwizzleState.swizzleBlue; in getSwizzleBlue()
DTexture.h99 GLenum swizzleBlue; member
271 void setSwizzleBlue(const Context *context, GLenum swizzleBlue);
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1566 mState.getSwizzleState().swizzleBlue, in syncState()
1567 &mAppliedSwizzle.swizzleBlue)); in syncState()
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp864 json->addScalar("SwizzleBlue", swizzleState.swizzleBlue); in SerializeSwizzleState()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp872 swizzleIndices[2] = GetSwizzleIndex(swizzleTarget.swizzleBlue); in swizzleTexture()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm1364 context, mState.getSwizzleState().swizzleBlue, mFormat, glInternalFormat)),