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Searched refs:swizzleEnable (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dstate.h1116 bool swizzleEnable; // when enabled, core will parse the swizzle map when member
Dbinner.cpp1158 state.backendState.swizzleEnable, in BinTrianglesImpl()
1300 1, state.backendState.swizzleEnable, state.backendState.constantInterpolationMask); in BinPostSetupPointsImpl()
1697 2, state.backendState.swizzleEnable, state.backendState.constantInterpolationMask); in BinPostSetupLinesImpl()
Dclip.h508 backendState.swizzleEnable ? backendState.swizzleMap[slot].sourceAttrib : slot;
Dapi.cpp967 if (backendState.swizzleEnable) in SetupPipeline()
/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp2040 backendState.swizzleEnable = true; in swr_update_derived()