Searched refs:swizzleString (Results 1 – 2 of 2) sorted by relevance
216 instructionString += swizzleString(PARAMETER_PREDICATE, predicateSwizzle); in string()238 src[i].swizzleString(); in string()528 std::string Shader::SourceParameter::swizzleString() const in swizzleString() function in sw::Shader::SourceParameter530 return Instruction::swizzleString(type, swizzle); in swizzleString()705 std::string Shader::Instruction::swizzleString(ParameterType type, unsigned char swizzle) in swizzleString() function in sw::Shader::Instruction717 std::string swizzleString = "."; in swizzleString() local721 case 0: swizzleString += "x"; break; in swizzleString()722 case 1: swizzleString += "y"; break; in swizzleString()723 case 2: swizzleString += "z"; break; in swizzleString()724 case 3: swizzleString += "w"; break; in swizzleString()[all …]
484 std::string swizzleString() const;506 static std::string swizzleString(ParameterType type, unsigned char swizzle);