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/external/mesa3d/src/panfrost/midgard/
Dmidgard_compile.c996 unsigned swizzle_back[MIR_VEC_COMPONENTS]; in emit_alu() local
997 memcpy(&swizzle_back, ins.swizzle[0], sizeof(swizzle_back)); in emit_alu()
1010 if (swizzle_back[i] == ins_split[j].swizzle[0][0]) { in emit_alu()
1021 … ins.swizzle[0][j] = swizzle_back[i]; /* Pull from the correct component */ in emit_alu()