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Searched refs:swr_res (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
Dswr_state.cpp878 struct swr_resource *swr_res = swr_resource(res); in swr_update_texture_state() local
879 SWR_SURFACE_STATE *swr = &swr_res->swr; in swr_update_texture_state()
880 size_t *mip_offsets = swr_res->mip_offsets; in swr_update_texture_state()
881 if (swr_res->has_depth && swr_res->has_stencil && in swr_update_texture_state()
883 swr = &swr_res->secondary; in swr_update_texture_state()
884 mip_offsets = swr_res->secondary_mip_offsets; in swr_update_texture_state()
Dswr_shader.cpp157 struct swr_resource *swr_res = swr_resource(view->texture); in swr_generate_sampler_key() local
160 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()
175 struct swr_resource *swr_res = swr_resource(view->texture); in swr_generate_sampler_key() local
178 if (swr_res->has_depth && swr_res->has_stencil && in swr_generate_sampler_key()