Searched refs:syncHandle (Results 1 – 1 of 1) sorted by relevance
7667 GLsync syncHandle = reinterpret_cast<GLsync>(static_cast<uintptr_t>(handle)); in fenceSync() local7669 Sync *syncObject = getSync(syncHandle); in fenceSync()7672 deleteSync(syncHandle); in fenceSync()7676 return syncHandle; in fenceSync()