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Searched refs:syncHandle (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DContext.cpp7667 GLsync syncHandle = reinterpret_cast<GLsync>(static_cast<uintptr_t>(handle)); in fenceSync() local
7669 Sync *syncObject = getSync(syncHandle); in fenceSync()
7672 deleteSync(syncHandle); in fenceSync()
7676 return syncHandle; in fenceSync()