Searched refs:t_glBindVertexArray (Results 1 – 2 of 2) sorted by relevance
276 #define glBindVertexArray t_glBindVertexArray1063 ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray;
270 ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray; variable1167 t_glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(loadProc("glBindVertexArray")); in LoadGLES()