Searched refs:t_glGetActiveAttrib (Results 1 – 2 of 2) sorted by relevance
160 #define glGetActiveAttrib t_glGetActiveAttrib945 ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib;
152 ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib; variable1011 t_glGetActiveAttrib = reinterpret_cast<PFNGLGETACTIVEATTRIBPROC>(loadProc("glGetActiveAttrib")); in LoadGLES()